Triton Programming Model
The opening page from the Triton and kernel engineering module ended with kernels described and none written: work grouped into grids, blocks, and warps of thirty-two, and a promise that the rest of the module writes them. The GPU threads and warps lesson built that picture from NVIDIA's documents; this page opens the tool the writing happens in. Triton is…
In this lesson
- One program per tile
- The kernel itself
- The wrapper and the grid
- Compilation on the first call
- Where these kernels already run
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